Development/Tutorials/Introduction to Goya usage: Difference between revisions

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#include <kicon.h>
#include <kicon.h>


// We define the model "MyModel" as a QStringListModel. In this very simple
class MiDelegate
// example, the class will only return strings, and the necessary widgets.
     : public Goya::Canvas
class MyModel
     : public QStringListModel
{
{
     Q_OBJECT
     Q_OBJECT
public:
public:
     MyModel(QObject *parent = 0)
     MiDelegate(QAbstractItemView *itemView, QObject *parent = 0)
         : QStringListModel(parent)
         : Canvas(itemView, parent)
     {
     {
        // We create a Goya pushbutton, this pushbutton will be shared by all
        // rows using it, so the memory impact for 1000 rows is the same as for
        // 1 row. Since all our rows will show the same information (that
        // meaning the pushbutton will show always "More information") we
        // initialize the values here, and all rows will reuse them. In a
        // slightly more complex example we can later see how to handle this
        // when rows want for instance a different text for the pushbutton, or
        // a different icon.
         button = new Goya::PushButton(0);
         button = new Goya::PushButton(0);


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         button->setIconSize(QSize(16, 16));
         button->setIconSize(QSize(16, 16));


        // Goya is able to "eat events". This means that the events that you
        // specify here won't be forwarded to the view. This is pretty helpful
        // because when you click on a button that is in a non-selected row
        // and the MouseButtonPress eat is enabled, the unselected row won't
        // be selected, because the button receives that event, and "eats" it.
         button->setEatEvents(QEvent::MouseButtonPress);
         button->setEatEvents(QEvent::MouseButtonPress);
         button->setEatEvents(QEvent::MouseButtonRelease);
         button->setEatEvents(QEvent::MouseButtonRelease);
         button->setEatEvents(QEvent::MouseButtonDblClick);
         button->setEatEvents(QEvent::MouseButtonDblClick);


        // We would like to connect to the clicked signal of the pushbutton.
         connect(button, SIGNAL(clicked(QModelIndex,const Goya::PushButton*)),
         connect(button, SIGNAL(clicked(QModelIndex,const Goya::PushButton*)),
                 this, SLOT(slotClicked(QModelIndex)));
                 this, SLOT(slotClicked(QModelIndex)));
     }
     }


     virtual ~MyModel()
     virtual ~MiDelegate()
     {
     {
         delete button;
         delete button;
     }
     }


     virtual QVariant data(const QModelIndex &index, int role) const
     QList<Goya::Widget*> widgetsForIndex(const QModelIndex &index) const
     {
     {
         // Goya when asking for widgets asks with role WidgetRole. We teach
         if (index.row() % 3)
        // our model on what to do on this case. In this particular model, we
             return QList<Goya::Widget*>();
        // will return an empty widget list for odd rows, and a single widget
        // (our pushbutton) for even rows.
        // If the role that we were asked for is not the WidgetRole, we just
        // expect QStringListModel to do the right thing.
        if (role == Goya::WidgetRole)
        {
            if (index.row() % 2)
                return GOYA_EMPTY_WIDGET_LIST;
 
             return GOYA_WIDGET_LIST(button);
        }
 
        return QStringListModel::data(index, role);
    }
 
private:
    Goya::PushButton *button;


private Q_SLOTS:
        return QList<Goya::Widget*>() << button;
    // This slot will be triggered when our pushbutton has been clicked. Note
    // that the signal has an index and even a Goya::PushButton* parameters.
    // In this case only with the index we are OK. On the messagebox we notify
    // the user which row button was clicked.
    void slotClicked(const QModelIndex &index)
    {
        KMessageBox::information(0, "More information clicked on row " +
                                QString::number(index.row() + 1),
                                "Button clicked");
     }
     }
};


// This is our delegate. It will perform custom painting, but this a very
// important part with Goya integration. The most important thing here is that
// this delegate inherits Goya::Canvas, what inherits QAbstractItemDelegate.
class MyDelegate
    : public Goya::Canvas
{
public:
    MyDelegate(QAbstractItemView *itemView, QObject *parent = 0)
        : Canvas(itemView, parent)
    {
    }
    virtual ~MyDelegate()
    {
    }
    // Goya asks for the position of widgets. In this method you should
    // specify where do you want widget to be placed. In a slightly more
    // complex example we will see later that you can also specify your
    // position not only in absolute terms, but relative to other Goya
    // widgets.
     QPoint widgetPosition(Goya::Widget *widget, const QStyleOption *option,
     QPoint widgetPosition(Goya::Widget *widget, const QStyleOption *option,
                           const QModelIndex &index) const
                           const QModelIndex &index) const
     {
     {
        // We will be at the topLeft corner, with a small separation from the
         return QPoint(option->fontMetrics.height(),  
        // limits of the delegate of font height, for example.
         return QPoint(option->fontMetrics.height(),
                       option->fontMetrics.height());
                       option->fontMetrics.height());
     }
     }
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         }
         }


        // In this case we want to draw the string below the button. sizeHint
        // method from Canvas will return the united rect of all widgets in
        // that row. As we only have one, is the same as asking for
        // Canvas::widgetSize with the correct parameters.
         painter->drawText(option.fontMetrics.height() + option.rect.left(),
         painter->drawText(option.fontMetrics.height() + option.rect.left(),
                           option.fontMetrics.height() * 3 +  
                           option.fontMetrics.height() * 3 +  
                           Canvas::sizeHint(option, index).height() +  
                           Canvas::sizeHint(option, index).height() +
                           option.rect.top(),
                           option.rect.top(),
                           QString("This is the index in row number ") +  
                           QString("This is the index in row number ") +  
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         painter->restore();
         painter->restore();


        // This is very important. Do not forget to ask Goya to paint,
        // because this is the method that will actually draw the widgets
        // onto your delegate.
         Canvas::paint(painter, option, index);
         Canvas::paint(painter, option, index);
     }
     }
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         Q_UNUSED(index);
         Q_UNUSED(index);


        // As before, we use sizeHint, but there is no problem of using
        // widgetSize with the correct parameters.
         QSize size = Canvas::sizeHint(option, index);
         QSize size = Canvas::sizeHint(option, index);


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         return size;
         return size;
    }
private:
    Goya::PushButton *button;
private Q_SLOTS:
    void slotClicked(const QModelIndex &index)
    {
        KMessageBox::information(0, "More information clicked on row " +
                                QString::number(index.row() + 1),
                                "Button clicked");
     }
     }
};
};
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     KAboutData aboutData("goyatest",
     KAboutData aboutData("goyatest",
                         0,
                         0,
                         ki18n("Goya Simple Test "),
                         ki18n("Goya Test "),
                         "1.0",
                         "1.0",
                         ki18n("A test for the Goya Framework"),
                         ki18n("A test for the Goya subsystem"),
                         KAboutData::License_LGPL,
                         KAboutData::License_LGPL,
                         ki18n("(c) Rafael Fernández López, 2008"),
                         ki18n("(c) Rafael Fernández López, 2007"),
                         ki18n("A test for the Goya Framework"),
                         ki18n("A test for the Goya subsystem"),
                         "http://www.ereslibre.es",
                         "http://www.ereslibre.es",
                         "konqui@konqui.org");
                         "ereslibre@kde.org");


     KCmdLineArgs::init(argc, argv, &aboutData);
     KCmdLineArgs::init(argc, argv, &aboutData);
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     QListView *listView = new QListView();
     QListView *listView = new QListView();
     MyModel *model = new MyModel();
     listView->setSelectionMode(QAbstractItemView::ExtendedSelection);
     MyDelegate *delegate = new MyDelegate(listView);
    QStringListModel *model = new QStringListModel();
     MiDelegate *delegate = new MiDelegate(listView);
 
    QListView *listView2 = new QListView();
    listView2->setSelectionMode(QAbstractItemView::ExtendedSelection);
    QStringListModel *model2 = new QStringListModel();
    MiDelegate *delegate2 = new MiDelegate(listView2);


     model->insertColumn(0);
     model->insertColumn(0);
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         model->insertRow(i);
         model->insertRow(i);
         model->setData(model->index(i, 0), QString::number(i));
         model->setData(model->index(i, 0), QString::number(i));
    }
    model2->insertColumn(0);
    for (int i = 0; i < 10; ++i)
    {
        model2->insertRow(i);
        model2->setData(model2->index(i, 0), QString::number(i));
     }
     }


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     listView->setVerticalScrollMode(QListView::ScrollPerPixel);
     listView->setVerticalScrollMode(QListView::ScrollPerPixel);


    listView2->setModel(model2);
    listView2->setItemDelegate(delegate2);
    listView2->setVerticalScrollMode(QListView::ScrollPerPixel);
    layout->addWidget(new QPushButton("Above Button"));
     layout->addWidget(listView);
     layout->addWidget(listView);
    layout->addWidget(listView2);
    layout->addWidget(new QPushButton("Below Button"));


     widget->show();
     widget->show();
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     return app.exec();
     return app.exec();
}
}
#include "main.moc"
</code>
</code>

Revision as of 14:16, 14 February 2008

Introduction to the Goya Framework usage
Tutorial Series   Goya Framework
Previous   C++, Qt, Model/View Qt Framework, KDE4 development environment
What's Next   A slightly more complex example
Further Reading   n/a

Abstract

We are developing some component of our application using Model/View (check prerequisites). At some point on our development, we discover that we actually want to add widgets to our delegate, but the Model/View framework does not provide a powerful and integrated way of doing so. Here is where Goya comes to help out for this task.

We could say Goya is a layer between the view and your delegate that draws widgets with the needed options and that seem to behave as if they were real widgets, but they are fake widgets after all.

Goya is so nice mainly because it integrates pretty well with the Model/View design, and uses the Qt powerful signals and slots. Goya widgets will emit signals when something have happened to them, so you will be able to connect those signals to your app slots, and do fancy stuff without complex stuff.

A Simple Example

This example consists on a single window that will contain a list view. There will be pushbuttons only in the odd rows.

// Basic Goya includes

  1. include <goya/goya.h>
  2. include <goya/pushbutton.h>

// Basic Qt includes

  1. include <QPainter>
  2. include <QBoxLayout>
  3. include <QListView>
  4. include <QStringListModel>

// Basic KDE includes

  1. include <kapplication.h>
  2. include <kaboutdata.h>
  3. include <kmessagebox.h>
  4. include <kcmdlineargs.h>
  5. include <klocalizedstring.h>
  6. include <kicon.h>

class MiDelegate

   : public Goya::Canvas

{

   Q_OBJECT

public:

   MiDelegate(QAbstractItemView *itemView, QObject *parent = 0)
       : Canvas(itemView, parent)
   {
       button = new Goya::PushButton(0);
       button->setText("More Information");
       button->setIcon(KIcon("help-about"));
       button->setIconSize(QSize(16, 16));
       button->setEatEvents(QEvent::MouseButtonPress);
       button->setEatEvents(QEvent::MouseButtonRelease);
       button->setEatEvents(QEvent::MouseButtonDblClick);
       connect(button, SIGNAL(clicked(QModelIndex,const Goya::PushButton*)),
               this, SLOT(slotClicked(QModelIndex)));
   }
   virtual ~MiDelegate()
   {
       delete button;
   }
   QList<Goya::Widget*> widgetsForIndex(const QModelIndex &index) const
   {
       if (index.row() % 3)
           return QList<Goya::Widget*>();
       return QList<Goya::Widget*>() << button;
   }
   QPoint widgetPosition(Goya::Widget *widget, const QStyleOption *option,
                         const QModelIndex &index) const
   {
       return QPoint(option->fontMetrics.height(), 
                     option->fontMetrics.height());
   }
   void paint(QPainter *painter, const QStyleOptionViewItem &option,
              const QModelIndex &index) const
   {
       if (option.state & QStyle::State_Selected)
       {
           painter->fillRect(option.rect, option.palette.highlight());
       }
       painter->save();
       if (option.state & QStyle::State_Selected)
       {
           painter->setPen(QPen(option.palette.highlightedText().color()));
       }
       painter->drawText(option.fontMetrics.height() + option.rect.left(),
                         option.fontMetrics.height() * 3 + 
                         Canvas::sizeHint(option, index).height() +
                         option.rect.top(),
                         QString("This is the index in row number ") + 
                         QString::number(index.row() + 1));
       painter->restore();
       Canvas::paint(painter, option, index);
   }
   QSize sizeHint(const QStyleOptionViewItem &option,
                  const QModelIndex &index) const
   {
       Q_UNUSED(option);
       Q_UNUSED(index);
       QSize size = Canvas::sizeHint(option, index);
       size.setWidth(size.width() + option.fontMetrics.height() * 4);
       size.setHeight(size.height() + option.fontMetrics.height() * 4);
       return size;
   }

private:

   Goya::PushButton *button;

private Q_SLOTS:

   void slotClicked(const QModelIndex &index)
   {
       KMessageBox::information(0, "More information clicked on row " + 
                                QString::number(index.row() + 1),
                                "Button clicked");
   }

};

int main(int argc, char **argv) {

   KAboutData aboutData("goyatest",
                        0,
                        ki18n("Goya Test "),
                        "1.0",
                        ki18n("A test for the Goya subsystem"),
                        KAboutData::License_LGPL,
                        ki18n("(c) Rafael Fernández López, 2007"),
                        ki18n("A test for the Goya subsystem"),
                        "http://www.ereslibre.es",
                        "[email protected]");
   KCmdLineArgs::init(argc, argv, &aboutData);
   KApplication app;
   QWidget *widget = new QWidget();
   QVBoxLayout *layout = new QVBoxLayout;
   widget->setLayout(layout);
   widget->resize(800, 600);
   QListView *listView = new QListView();
   listView->setSelectionMode(QAbstractItemView::ExtendedSelection);
   QStringListModel *model = new QStringListModel();
   MiDelegate *delegate = new MiDelegate(listView);
   QListView *listView2 = new QListView();
   listView2->setSelectionMode(QAbstractItemView::ExtendedSelection);
   QStringListModel *model2 = new QStringListModel();
   MiDelegate *delegate2 = new MiDelegate(listView2);
   model->insertColumn(0);
   for (int i = 0; i < 1000; ++i)
   {
       model->insertRow(i);
       model->setData(model->index(i, 0), QString::number(i));
   }
   model2->insertColumn(0);
   for (int i = 0; i < 10; ++i)
   {
       model2->insertRow(i);
       model2->setData(model2->index(i, 0), QString::number(i));
   }
   listView->setModel(model);
   listView->setItemDelegate(delegate);
   listView->setVerticalScrollMode(QListView::ScrollPerPixel);
   listView2->setModel(model2);
   listView2->setItemDelegate(delegate2);
   listView2->setVerticalScrollMode(QListView::ScrollPerPixel);
   layout->addWidget(new QPushButton("Above Button"));
   layout->addWidget(listView);
   layout->addWidget(listView2);
   layout->addWidget(new QPushButton("Below Button"));
   widget->show();
   return app.exec();

}

  1. include "main.moc"