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== News and Mail Sources ==
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== Vesti i Mejl liste ==
The general direction of the KDE project is determined by those who do the work - there is no single high level plan for what KDE will look like in the future.
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Generalni pravac KDE projekta određuju ljudi koji rade na njemu - ne postoji jedinstveni plan na "višem nivou" kako će KDE izgledati u budućnosti.
  
If you want to find out what is currently happening, then there are a number of sources you might like to consider:
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Ako želite da saznate šta se trenutno događa, evo nekoliko izvora koje možete da uzmete u razmatranje:
; [http://www.kde.org/mailinglists/ Mailing Lists]
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; [http://www.kde.org/mailinglists/ Mejling liste]
: Probably the best way to find out what's going on in KDE development. Archives are available [http://lists.kde.org here]
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: Verovatno najbolji način da saznate šta se događa u razvoju KDE okruženja. Dostupne su i [http://lists.kde.org arhive].
  
 
; [http://commitfilter.kde.org/ CommitFilter]
 
; [http://commitfilter.kde.org/ CommitFilter]
: Receive notification of [http://en.wikipedia.org/wiki/Subversion SVN] commits in areas that interest you.
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: [http://en.wikipedia.org/wiki/Subversion SVN] obaveštenja iz oblasti koje Vas zanimaju.
  
 
; [http://commit-digest.org/ KDE Commit-Digest]
 
; [http://commit-digest.org/ KDE Commit-Digest]
: Weekly summary of SVN commits.
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: Nedeljni SVN izveštaji.
  
; [http://dot.kde.org/ The Dot]
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; [http://dot.kde.org/ "The Dot"]
: The KDE news site.
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: Sajt za KDE vesti.
  
== Getting Started with Coding ==
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== Počnite sa programiranjem ==
Getting started at coding for KDE is a matter of finding something to fix, and fixing it. You may want to consult the module overview to help find what you are looking for; once you have fixed something, you will want to send in a patch. If you do that a few times, you may want to apply for an SVN account so you can fix things directly.
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Ovde se podrazumeva pronalaženje određenog segmenta kome je neophodna popravka - i popravljanje istog!
* [[Contribute/List of KDE Modules|Module overview]]
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Možda želite da pregledate modularni prikaz kako biste pronašli ono što tražite, jer kada nešto popravite, poželjno je da ga pošaljete u formi "zakrpe". Ukoliko to radite učestalo, možete se prijaviti za SVN nalog kako biste bili u prilici da popravke vršite direktno.
* [[Contribute/Send Patches|Sending patches]]
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* [[Contribute/Get a SVN Account|Applying for a KDE SVN Account]]
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* [[Contribute/First Steps with your KDE SVN Account|First steps with your new SVN account]]
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At the moment, there are two choices for development within KDE - you can work on KDE3, or KDE4. KDE3 is a good choice for bug fixing, however the main development work effort (and all new features) is on KDE4. This document mainly focuses on work in support of KDE4.
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* [[Contribute/List of KDE Modules|Pregled modula]]
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* [[Contribute/Send Patches|Slanje "zakrpa"]]
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* [[Contribute/Get a SVN Account|Prijavljivanje za KDE SVN nalog]]
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* [[Contribute/First Steps with your KDE SVN Account|Prvi koraci sa Vašim novim SVN nalogom]]
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Trenutno postoje dva različita segmenta u KDE razvoju - možete raditi na KDE3 ili na KDE4 okruženju. KDE3 je dobar izbor za popravke bagova, dok se glavni razvojni zadaci (zajedno sa svim novim funkcijama) obavljaju u KDE-u 4. Ovaj konkretan dokument se usredsređuje na KDE4 podršku.
  
 
=== C++ ===
 
=== C++ ===

Revision as of 13:22, 21 May 2008


Contents

Contribute

Namena ove strane je prikaz različitih aspekata razvoja KDE okruženja, naročito u vezi sa programiranjem. KDE projekat rado prihvata svakoga ko je spreman da doprinese.

noframe
 
Note
Postoji veliki broj načina na koje se možete uključiti u razvoj KDE okruženja:
Dokumentacija, Prevođenje, Razvoj, Primena, Pristupačnost, Dizajn, Promocija

Niste programer? Pogledajte KDE stranicu uključite se i Vi, da vidite na koje sve načine možete pomoći.

Takođe pogledajte: Odred za suzbijanje bagova!

Vesti i Mejl liste

Generalni pravac KDE projekta određuju ljudi koji rade na njemu - ne postoji jedinstveni plan na "višem nivou" kako će KDE izgledati u budućnosti.

Ako želite da saznate šta se trenutno događa, evo nekoliko izvora koje možete da uzmete u razmatranje:

Mejling liste
Verovatno najbolji način da saznate šta se događa u razvoju KDE okruženja. Dostupne su i arhive.
CommitFilter
SVN obaveštenja iz oblasti koje Vas zanimaju.
KDE Commit-Digest
Nedeljni SVN izveštaji.
"The Dot"
Sajt za KDE vesti.

Počnite sa programiranjem

Ovde se podrazumeva pronalaženje određenog segmenta kome je neophodna popravka - i popravljanje istog! Možda želite da pregledate modularni prikaz kako biste pronašli ono što tražite, jer kada nešto popravite, poželjno je da ga pošaljete u formi "zakrpe". Ukoliko to radite učestalo, možete se prijaviti za SVN nalog kako biste bili u prilici da popravke vršite direktno.

Trenutno postoje dva različita segmenta u KDE razvoju - možete raditi na KDE3 ili na KDE4 okruženju. KDE3 je dobar izbor za popravke bagova, dok se glavni razvojni zadaci (zajedno sa svim novim funkcijama) obavljaju u KDE-u 4. Ovaj konkretan dokument se usredsređuje na KDE4 podršku.

C++

KDE is mostly written in C++. If you are not familiar with C++, you should do at least some work on it. There are a number of good books on C++ - an excellent source is Bruce Eckel's "Thinking in C++", which is available both as a free download and as a printed document. It isn't essential to understand everything before you start in KDE, but you do need to understand basic syntax and operations.

Qt

To become proficient with KDE coding, you should understand the Qt toolkit. If you are not familiar with Qt, you should work through the tutorials included with Qt (Qt4 version, Qt3 version).

If you are more into multimedia and videos for a start you might want to spend two amazing minutes on watching Building a Simple Help Documentation Browser with Qt4 Designer. If that got your attention you might also want to watch the video introduction Hello Qt by Mark Summerfield which is part of the Trolltech Developer Days 2006 presentations.

If you need a gentler introduction to Qt, or would just like an alternative view, then you may wish to look at the The Independent Qt Tutorial (Currently offline due to book contract).

If you prefer to learn Qt by reading a traditional book, take a look at Trolltechs book page. More suggestions on becoming familiar with Qt4 are available here as well.

KDE

A range of information on KDE techniques is available in the tutorial section. Note that some of these tutorials still target KDE3, though they should be at least partly applicable.

You will also find useful information on KDE coding in the FAQs section. This information may also be somewhat dated for KDE4, however much of it is broadly applicable, even outside KDE.

You can also read KDE coding books.

Last, but by no means least, KDE comes with extensive class (Application Programmer Interface) documentation. This is available in the KDE API Reference Manuals section, which also contains a number of useful links on how to write or update the class documentation. You can also generate these on your own machine, or refer to a more up-to-date online version at The English Breakfast Network.

A more detailed description of the steps above is available in our Programming Guide.

Getting Involved in Bug Hunting and Application Quality

There is a large number of applications within KDE, and not all of them have a maintainer dedicated to managing bugs and generally helping out with all the issues associated with turning some working code into a polished application.

If you are interested in helping out with KDE, but don't know where to start, visit Contribute Website for more information. Note that you do not need any programming skills to become involved. In particular develpers regurarly publish so-called Junior Jobs to encourage new contributions.

Of course, you can become involved in bug hunting without being part of the KDE Quality Team - just create yourself an account on the KDE bug tracking system, and start searching / sorting through the bugs. Again, you don't have to have programming skills - it helps the programmers enormously just to have a procedure that allows a bug to be consistently reproduced.

The Bugsquad tries to keep track of bugs in KDE software and make sure that valid bugs are noticed by developers. You do not need any programming knowledge to be in the Bugsquad; in fact it is a great way to return something to the KDE community if you cannot program.

Historical Sources

KDE Traffic
Summary of the development mailing lists. KDE Traffic ran for 76 issues, from 10 March 2001 until 16 April 2004. The KDE Commit-Digest (described above) is its logical successor.

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