KDE TechBase is a Wiki - You can help! Please contribute! Questions?
Please ask development related questions in the KDE Community Forum.
Please ask development related questions in the KDE Community Forum.
Projects/Games/Status
[edit] Status/RoadMap
- In KDE 3.X, games artwork are in pixmap, and we want to have native svg for all games for KDE4.
- For the games that have not been ported yet and do not have artists in the team, the game maintainer should port the engine, and Johann Ollivier lapeyre has volunteered to work on the artwork in an Oxygen style theme.
- Volunteers (artists) are needed to convert the existing classic looks to SVG format as well, so users can still select the "old" look using the new engine if they want to do so.
[edit] Games with artwork done
- katomic (art by Johann Ollivier lapeyre and Eugene T for background) screenshots: [1]
- knetwalk (art by Johann Ollivier lapeyre and Eugene T/Johann for background) screenshots: [2] old
- kbounce (art by Johann Ollivier Lapeyre) screenshots: [3]
- ksame (art by Johann Ollivier Lapeyre) screenshots: [4]
[edit] Games with artwork done, but in need of background
- kreversi (art by Mauricio Piacentini and Johann Ollivier lapeyre) screenshots: [5] (except background)
- kmahjongg (art by Raquel Ravanini)
screenshots: default angle1 angle2 angle3 angle4
- kshisen report
[edit] Johann is working on
| Game | Engine converted to use SVG | SVG artwork done | Screenshot |
|---|---|---|---|
| kwin4 | No | 60% | n/a |
| kbattleship | In progress | tmp svg done, 25%ships done | n/a |
| konquest | Yes | 50% done | screenshot |
| kgoldrunner | In progress | tmp svg done, 15% done | n/a |
| kblackbox | In progress | tmp svg done | n/a |
[edit] coolo is working on
| Game | Engine converted to use SVG | SVG artwork done | Screenshot |
|---|---|---|---|
| kpat | Yes | ?% | n/a |
[edit] Éric is working on
| Game | Engine converted to use SVG | SVG artwork done | Screenshot |
|---|---|---|---|
| ktuberling | In progress | potato playground | screenshot |
[edit] ruphy and Paolo Capriotti are working on
| Game | Engine converted to use SVG | SVG artwork done | Screenshot |
|---|---|---|---|
| kbattleship | Rewriting from scratch | 50%? | screenshot |
[edit] Nicolas Roffet is working on
| Game | Engine converted to use SVG | SVG artwork done | Screenshot |
|---|---|---|---|
| KBlackBox | Yes | 100% (Temp SVG) | screenshot |
[edit] Tomasz Boczkowski is working on
| Game | Engine converted to use SVG | SVG artwork done | Screenshot |
|---|---|---|---|
| kenolaba | Work In Progress (30%). I won't be able to rewrite the engine before June. | tmp svg | n/a |
[edit] Mark Taff is working on
| Game | Engine converted to use SVG | SVG artwork done | Screenshot |
|---|---|---|---|
| KGameSvgDigits (Potential KGameLCD replacement) | 95% | 95% | SVG LED/LCD character study |
| KGameSvgDocument | Done | n/a | n/a |
[edit] Next on the Oxygen-ification list
(maintainer, add you game on the bottom of this list)
- khangman
- klines
- KSpaceDuel
[edit] i18n issues
- Kolf tutorial
- Kolf highscore tables
- Kolf course names
[edit] Undone and undefined
others
- atlantik
- kasteroids
- ksokoban
- kjumpingcube
- libkdegames
- kbackgammon
- klickety
- kpoker
- ksirtet
- ktron
- libksirtet
- kfouleggs
- kolf
- ksnake
- lskat
move
